5 SECONDS OF SUMMER

Michael Clifford Fires Back at Abigail Breslin's Diss Track

Stars Most Stylish Selfie of the Week

Stars Most Stylish Selfie of the Week

GMAIL BLOCKED IN CHINA

5-Minute Outfit Idea

5-Minute Outfit Idea: An Effortless, Polished Look to Try This Weekend.

Facebook suffers outage

Facebook suffers outage affecting users worldwide!! .

Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Monday 13 October 2014

Fast-charging batteries will power your gadgets for 20 years

Fast-charging batteries will power your gadgets for 20 years

Jon Fingas
Engadget

Fast-charging batteries are all nice and good, but the lifespan matters, too -- why should you have to replace power packs (or entire devices) every couple of years ? You may not have to give up performance or longevity if researchers at Nanyang Technology University have their way. They've developed new lithium ion batteries that can reach a 70 percent charge in two minutes, but should also last for over 20 years -- several times longer than the cells in your current laptop or smartphone. The trick is using titanium dioxide nanotubes for the anode (the negative pole) instead of graphite; they both speed up the battery's chemical reactions while offering 10,000 charging cycles instead of the usual 500.
There's no definite timetable for when upgraded batteries could reach shipping products, but the mini titanium tubes are both easy to make and relatively inexpensive. They could make a big impact on the technology world when they arrive, though. On a basic level, they could eliminate forced obsolescence for some devices -- you might only replace them when they no longer meet your needs, not because they can't hold a charge. They could have a particularly large impact on electric cars -- you could top up your battery in minutes, not hours, and avoid replacing a very expensive component before you're ready to replace the vehicle itself.

Source: Nanyang Technological University

Sunday 12 October 2014

Samsung Electronics says it's developed faster Wi-Fi technology

Samsung Electronics says it's developed faster Wi-Fi technology

Jiyeun Lee
Bloomberg 


Samsung Electronics Co said it has developed a Wi-Fi technology that can increase data transmission speeds by five times the maximum rate possible with existing consumer electronics devices.

The 60 GHz Wi-Fi technology will enable a 1 gigabyte movie to be transferred between devices in less than three seconds while allowing uncompressed high-definition videos to be streamed in real time, the Suwon, South Korea-based company said in an e-mailed statement today.

The technology removes the gap between theoretical and actual speeds, and exhibits actual speeds more than 10 times faster than with existing Wi-Fi technologies, it said.

“Samsung has successfully overcome the barriers to the commercialization” of the 60 GHz Wi-Fi technology, Kim Chang Yong, head of a Samsung research-and-development centre, said in the statement. “New and innovative changes await Samsung’s next-generation devices, while new possibilities have been opened up for the future development of Wi-Fi technology.”

The announcement came as the world’s largest smartphone maker rolls out new products amid growing competition from Apple Inc and Chinese companies.

Samsung last week said its quarterly operating profit plunged 60 per cent because of stagnating smartphone sales and has announced a 15.6 trillion won ($14.5 billion) investment to build a plant in South Korea to meet demand for semiconductor chips.

Samsung said commercialization of the 60 GHz Wi-fi technology is expected as early as next year. It plans to apply its new Wi-Fi technology to a wide range of products, including audio-visual and medical devices, and telecommunication equipment.

Saturday 11 October 2014

Google Bombarded With Requests To Delete Info

Google Bombarded With Requests To Delete Info

Sky News


The submissions came from more than 6,000 people who asked the search engine to erase links to more than 60,000 websites.

Altogether just over 145,000 requests have been made to Google by people across Europe wanting to improve their reputations.

That is an average of 1,000 a day since last May when the process began.

The controversial 'right to be forgotten' law covers the 28 countries in the EU, plus Iceland, Liechtenstein, Norway and Switzerland.

According to Google, the highest number of requests have come from France (29,010), followed by Germany (25,078) and then Britain.

Altogether the submissions covered more than 497,000 web links, of which 42% - more than 200,000 - have been jettisoned.

Among all websites, Facebook's social network has had the most links erased so far - 3,332 - while Google's own YouTube video site has had nearly 2,400 removed.

Even when blocked from Google's search results in Europe, however, content can still appear in listings posted in other parts of the world, including the US.

Under the new law EU citizens can request that links to "inadequate, irrelevant or no longer relevant" information be removed from Google search results.

In short, Google must remove articles if the impact on the individual’s privacy is greater than the public’s right to find it, the European Union Court of Justice found.

The legislation has been widely criticised for allowing murderers, rapists and paedophiles to bury information about their past and for undermining freedom of speech.
It followed a landmark case brought by a Spanish man who complained that an auction notice of his repossessed home on Google's search results infringed his privacy.

Google has given examples of links which have been deleted including one to old article about the murder of a woman's husband in Italy. This was removed because the story mentioned the wife.
The company says it has turned down requests from financial professionals seeking to remove links to material describing arrests or convictions for past misconduct.

It also rejected a demand from a "media professional" in the UK to erase four links to embarrassing content.

There are fears the whitewashing of search results could extend beyond the EU after a Japanese judge ruled Google should remove information that suggested a man once had ties to a criminal organisation.

Friday 10 October 2014

Apple's designer accuses copycats of theft

Apple's designer accuses copycats of theft


Apple's lead designer Sir Jonathan "Jony" Ive has hit out at companies he believes copy his firm's products.
Speaking at an event hosted by Vanity Fair, the 47-year-old said: "I don't see it as flattery, I see it as theft."
He was responding to a question from the audience about Chinese tech maker Xiaomi, but was referring to Apple's competition in general.
Xiaomi has been accused of copying before, but the company has said the suggestion was "sensationalist".
Hugo Barra, who was poached by Xiaomi from Google, said the Chinese firm was "an incredibly innovative company".
But the company has come under fire from people who believed its designs appeared similar to Apple's iPhones and iPads.
Sir Jonathan, who was born in Chingford, London, was at the San Francisco event to discuss his career.
But when asked about his feelings towards copycat manufacturers, he said: "I have to be honest the last thing I think is, 'Oh, that is flattering.'
"All those weekends I could've been home with my family - I think it's theft and lazy. I don't think it's OK at all."
Learn from mistakes
However, some argue that Apple itself is not immune from picking up design and hardware inspiration from its competitors.
"Every Apple product is an evolution of a product that has come before it," said Chris Green, principal technology analyst at Davis Murphy Group.
"They are rarely the first to come to market with a product.
Xiaomi's Mi 4 smartphone has been compared to the iPhone 4
"They sit back and see what mistakes happen. That's what they did with the iPod - they let others steam in with early mp3 players and make a mess of them."
But Mr Green said he felt the Apple designer's comments were a sign that Apple wanted to be seen as vigorously defending its work.
"When it comes to defending intellectual property based around software and appearance, it's very hard to defend that in court and to argue your position over that - rather than something that is more physical like a chip.
"They have to be seen to be defending their position."

There Are Now More Mobile Connections Than People in the World

There Are Now More Mobile Connections Than People in the World

Lauren Walker
Newsweek 


Active mobile devices now outnumber people for the first time.

The U.S. Census Bureau says that there are nearly 7.2 billion people on Earth, growing at a rate of 2 people per second. But according to GSMA Intelligence—a global trade association conducting real-time mobile network analysis—there are now more than 7.2 billion active SIM cards in the world and the number is increasing five times faster than the human population.

Since around half of the world population has access to a mobile phone, where are these active SIM cards coming from?

Some people have more than one cell phone, possibly for business, while others have a tablet or similar device that uses mobile data. The number of mobile connections is expected to continue trending upward as the technology becomes even more integral to modern life and is adopted by a more people in the developing world.

But another game changer is the increasing number of active connections between machines (medical appliances and cars, for instance). They make up a quarter of a billion of the world’s SIM cards at the moment—a number that is expected to skyrocket as the Internet of Everything connects more of our devices.

But be careful, these connections come with a risk. Just ask Dick Cheney.

Mobile wallet adoption years away: eMarketer

Mobile wallet adoption years away: eMarketer


AFP

Industry tracker eMarketer on Thursday said that use of smartphones as wallets will jump in the US next year, but shoppers won't be quick to abandon cash or credit cards.

"The more things change in the US mobile payments space, the more they seem to stay the same -- at least in the short term," eMarketer analyst Bryan Yeager said in a release.

"Despite a wider range of available technology and adoption from more merchants, consumers remain tepid about paying for goods and services with their phone at the point of sale."
The amount of money spent using smartphone wallets will climb in coming years, though, especially as consumers begin using them for big ticket buys, according to eMarketer.

A report authored by Yeager forecast that US consumers this year will consummate $3.5 billion worth purchases using smartphones, and that the amount would jump 150 percent in 2015.

A mainstream shift to mobile wallets in the US is still years away, climbing to $27.47 billion in the year 2016 and then quadrupling the following year to $118.01 billion, according to eMarketer.
Apple adding Apple Pay mobile wallet to its newest iPhone models and eBay splitting off its PayPal online financial services division have captured attention in recent weeks, but the overall market remains fragmented, the report indicated.

"Apple Pay will do a lot to bring consumer awareness to mobile payments, but it still has to work," Yeager said.

"If new Apple Pay customers get excited to try the product and there are hiccups the first time they use it, that's going to be a negative experience, and they might think twice about trying it again."
No matter how well smartphone wallets are designed, winning people over often depends on how well and how broadly merchants incorporate the payment systems into the check-out process, according to eMarketer.

Thursday 9 October 2014

King of click: the story of the greatest keyboard ever made

King of click: the story of the greatest keyboard ever made

Emulated, replicated, and tweaked for 30 years, IBM's Model M is the forefather of modern keyboard design
The verge
By Adi Robertson 




The first thing you notice about the IBM Model M keyboard, when you finally get your hands on it, is its size. After years of tapping chiclet keys and glass screens on two- and three-pound devices, hefting five pounds of plastic and metal (including a thick steel plate) is slightly intimidating. The second thing is the sound – the solid click that’s turned a standard-issue beige peripheral into one of the computer world’s most prized and useful antiques.

Next year, the Model M turns 30. But to many people, it’s still the only keyboard worth using. It was recently spotted on the desk ofMinecraft creator Markus "Notch" Persson, attached to a gaming PC whose graphic cards alone cost thousands of dollars. "The Model M is basically the best keyboard ever made," he told PC Gamer.  YouTube has dozens of Model M typing demos, unboxing videos, and sound comparisons between it and other mechanical keyboards. Since its introduction, the Model M has been the standard to meet for keyboard excellence.
"I enjoy using an iPad, it’s a wonderful device; the Kindle e-reader is a beautiful thing," says says Brandon Ermita, a Princeton University IT manager. "But I could never write a story, I could never write my dissertation, I could never produce work with a touchscreen." Ermita is devoted to keeping the Model M alive: he recovers them from supply depots and recycling centers, sells them through his site, ClickyKeyboards, and runs a veritable Model M private museum.  He estimates he’s put between 4,000 and 5,000 of the keyboards under the fingertips of aficionados over the past decade.


Like many people, I have vague memories of using a Model M as a kid. Last month, though, I took a trip to suburban New Jersey to meet Ermita and rediscover the magic of one of the most beloved keyboards of all time.
The day I visited his spacious office, two dozen or so keyboards were ensconced in a rack like fine wines. Above them, a single black keyboard sat protected in a glass case — a prototype Model M that’s one of the oldest pieces in Ermita’s collection. A hamper held recent acquisitions that still needed to be taken apart and cleaned of Doritos, sewing needles, and other pieces of detritus from their former owners. Looking at a Model M for the first time in years, what was most remarkable about the keyboard was just howunremarkable it looks. The Model M might be a relic of the past, but its DNA remains in almost every keyboard we use today.


 Keyboards from the '70s and '80s range from familiar to counterintuitive to utterly foreign_

The QWERTY keyboard layout was designed for typewriters in the late 19th century and quickly became universal. But by the time IBM released its first PC in 1981, layout was no longer a simple matter of spaces and capital letters — users now needed special keys to communicate with word processors, terminals, and "microcomputers." In hindsight, keyboards from the '70s and '80s range from familiar to counterintuitive to utterly foreign: in the IBM PC’s original 83-key keyboard — known as the PC / XT — the all-important Shift and Return keys were undersized and pushed to the side, their labels replaced by enigmatic arrows. The entire thing looks like a mess of tiny buttons and inexplicable gaps. In August of 1984, IBM announced the far more palatable PC / AT keyboard. Compared to the previous model, "the AT keyboard is unassailable," said PC Magazine. The AT couldn’t pass for a present-day keyboard: the function keys are arranged in two rows on the far left instead of along the top, Escape is nestled in the numeric keypad, and Ctrl and Caps Lock have been switched. Even so, it’s cleaner and far more comprehensible than its predecessor to modern eyes.
Find out how we turned 12 clicky keyboards into a music video
But IBM wanted something more than merely acceptable. In the early ’80s the company had assembled a 10-person task force to build a better keyboard, informed by experts and users. The design for the previous iteration was done "quickly, expeditiously — not the product of a lot of focus group activity," says David Bradley, a member of the task force who also happens to be the creator of the now-universal Ctrl+Alt+Delete function. The new group brought in novice computer users to test a friendlier keyboard, making important controls bigger and duplicating commonly used keys like Ctrl and Alt so they could be reached by either hand. Many of the keys were detachable from their bases, letting users swap them around as needed. And the Model M was born.
Introduced in 1985 as part of the IBM 3161 terminal, the Model M was initially called the "IBM Enhanced Keyboard." A PC-compatible version appeared the following spring, and it officially became standard with the IBM Personal System / 2 in 1987. The very first Model M that Ermita can verify — a terminal version — was produced on June 10th, 1985. That’s an awfully specific date, and it’s available because every Model M keyboard comes with an ID and production date printed on its back — Ermita does steady business with 20-somethings looking for a keyboard made on their birthday. He also curates the Model M Archive Project, a set of dauntingly long spreadsheets that track keyboards that have passed through his business as well as ones submitted (with ID, production date, and plant number) by other users.


"I have the uneasy feeling IBM is telling me, ‘You’d better learn to love it, because this is the keyboard of the future,’" wrote a PC Magazine reviewer_
Ermita’s collection includes many specialized, industry-specific keyboards, like one with baked-in labels for travel-agent booking, or a small model with the keys grouped into thirds, possibly for cashiers. "When computers were introduced, they were introduced as business machines," says Neil Muyskens, a former IBM manager. Vintage keyboards still bear stickers with commands for specific programs, and reviewers judged keyboards partly on how well they worked with software like WordStar and Lotus 1-2-3.
One reviewer was frustrated by the once again reshuffled keyboard layout that the Model M presented, but had a nagging suspicion that this design would stick. "I have the uneasy feeling IBM is telling me, ‘You’d better learn to love it, because this is the keyboard of the future,’" wrote a PC Magazine reviewer, in what would prove to be one of computing’s bigger understatements.

IBM PC/XT

IBM PC/AT


IBM Model M

Unicomp Ultra Classic


  •  Control keys
  •  Function keys
  •  Typing (alphanumeric) keys
  •  Navigation keys
  •  Numeric keypad
That layout of the Model M has been around so long that today it’s simply taken for granted. But the keyboard’s descendents have jettisoned one of the Model M’s most iconic features — "buckling springs," a key system introduced in the PC / XT. Unlike mechanical switches that are depressed straight down like plungers, the Model M has springs under each key that contract, snap flat, or "buckle," and then spring back into place when released. They demand attention in a way that the soft, silent rubber domes in most modern keyboards don’t. This isn’t always a good thing; Model M owners sometimes ruefully post stories of spouses and coworkers who can’t stand the incessant chatter. But fans say the springs’ resistance and their audible "click" make it clear when a keypress is registered, reducing errors. Maybe more importantly, typing on the Model M is a special, tangible experience. Much like on a typewriter, the sharp click gives every letter a physical presence.
Soon after its emergence, Model M clones flooded the market. For its part, IBM gave new versions of the keyboard only the barest of redesigns. As a result, nostalgia for the Model M spans generations. "People contact me often via email, thanking me for reminding them of when they were a 20-something engineering student back in the 1980s," says Ermita. Younger buyers recall rearranging a classmate’s keyboard as a middle-school prank — "I’ve heard that story a few times."


In 1990, IBM spun off its US typewriter, keyboard, and printer business into a new company called Lexmark. Six years later, Lexmark dropped its keyboard division during what Muyskens calls an industry-wide shift towards cheaper products. IBM continued to commission products from a factory in Scotland and, briefly, a company called Maxi-Switch, but the last IBM Model M — as far as we know — rolled off the production line in 1999.
With a limited supply, all Model M fans are typing on borrowed time_
You can still buy an official Model M for about $80, but it won’t wear the IBM badge. After Lexmark left the business, Muyskens and other former employees began slowly purchasing the keyboard’s intellectual property rights and manufacturing equipment, working under the name Unicomp. "We’ve had to change the electronics," Muyskens says. "The clamshell cover material was changed back in ’99. But pretty much everything else has remained the same."

For some, that’s not authentic enough. "We get asked all the time — can we sell [someone] an IBM logo-ed product? And the answer is no, IBM owns the logo," says Muyskens. He says IBM still orders some keyboards for existing commercial customers, but if you want the old-school logo, you’ll have to turn to eBay or people like Ermita. For others, the inherent superiority and versatility of the Model M trumps nostalgic notions of authenticity: some users are adapting them to work wirelessly with Bluetooth. One Reddit user posted a custom modification with backlit keys that evoke the over-the-top designs of Razer or Alienware. But with a limited supply, all Model M fans are typing on borrowed time.


"This is like oil. One day oil will run out. It’ll be a big crash," says Ermita. For now, though, that crash seems far away. The oldest Model Ms have already lasted 30 years, and Ermita hopes they’ll make it for another 10 or 20 — long enough for at least one more generation to use a piece of computing history.
The Model M is an artifact from a time when high-end computing was still the province of industry, not pleasure. The computer that standardized it, the PS / 2, sold for a minimum of $2,295 (or nearly $5,000 today) and was far less powerful and versatile than any modern smartphone. In the decades since, computers have become exponentially more capable, and drastically cheaper. But in that shift, manufacturers have abandoned the concept of durability and longevity: in an environment where countless third-party companies are ready to sell customers specialty mice and keyboards at bargain basement prices, it’s hard to justify investing more than the bare minimum.
That disposability has made us keenly aware of what we’ve lost, and inspired a passion for hardware that can, well, take a licking and keep on clicking. As one Reddit user recently commented, "Those bastards are the ORIGINAL gaming keyboards. No matter how much you abuse it, you’ll die before it does."

Apple delays production of larger iPad - WSJ

Apple delays production of larger iPad - WSJ

Reuters



Oct 9 - Apple Inc suppliers have delayed the production of a larger iPad to early next year, the WallStreet Journal reported, citing people familiar with the matter.

The suppliers had planned to start producing the largerscreen tablet in mass volume beginning in December, but havebeen struggling to produce enough new iPhones to keep up withdemand, the WSJ said. (http://on.wsj.com/1vOGmWU)

Foxconn Technology Co Ltd, which assembles iPhonesand iPads, has 200,000 workers in China already putting togethernew iPhones and making items such as metal casings, the Journalsaid.
Apple is expected to launch the new iPads at an event on Oct. 16.

Asian suppliers expect Apple's larger tablet to have a12.9-inch liquid-crystal-display screen with a resolutionsimilar to the iPad Air launched in October last year, the WSJsaid.
Data research firm IDC said in August that it expectedtablet sales to slow globally in 2014.
Apple was not immediately available for comment.

The company said it sold more than 10 million of its newiPhones in the first weekend they were available in September. 

(Reporting by Anya George Tharakan in Bangalore; Editing by TedKerr)

Wednesday 8 October 2014

Prosthetic Hand Restores Touch, Heals Phantom Pain

Prosthetic Hand Restores Touch, Heals Phantom Pain

By Tanya Lewis, Staff Writer
LiveScience


The sensations that many people take for granted — the featherweight feel of a piece of fruit, that lets you hold a cherry without crushing it, or the soft touch of a loved one's hand — are beyond the reach of many amputees. But a new kind of prosthetic could restore sensation for people who have lost a limb, as well as relieve their pain, researchers say.
One patient who tried the new prosthetic said he can now feel textures such as cotton balls and sandpaper again. Igor Spetic lost his right hand in an industrial accident four years ago, but when he wears the prosthetic hand, the device stimulates the nerves in his upper arm, allowing him to feel.
What's more, after he began using the prosthetic, Spetic no longer felt the phantom limb pain he had suffered since his injury.
A second patient who lost his right hand and forearm in an accident, Keith Vonderhuevel, also said that most of his phantom limb pain disappeared after he began using the new prosthetic, according to the study, published today (Oct. 8) in the journal Science Translational Medicine. [See Video of "Feeling" Prosthetic Hand]
It's not the first prosthetic to restore touch to an amputee, but it may provide a more "natural" sensation than earlier devices, said head researcher Dustin Tyler, a biomedical engineer at Case Western Reserve in Cleveland, Ohio. The device's system has now been in testing for more than two years.

It's electrifying
When Spetic and Vonderhuevel lost their arms, the connections to the muscles and the nerves in their hands were severed. The new prosthetic is covered in pressure sensors, and it works by sending electrical signals from these sensors to the intact nerves in what remains of the patient's arm. The brain interprets these signals to mean the patient has a hand that is touching something.
In the study, a team of surgeons implanted three electrode cuffs around the nerves in Spetic's forearm and two cuffs in Vonderhuevel's arm, and connected the cuffs to the prosthetic arm by wires through the skin.
The cuffs allowed Spetic and Vonderhuevel to feel 19 and 16 distinct points on their prosthetic hands, respectively. For example, one sensation point might correspond to the index finger.

All natural
Often when a nerve is stimulated using electrodes, patients report that the sensation feels tingly or prickly, a bit like having pins and needles, Tyler said. But in the new device the engineers varied the pattern and intensity of the stimulation — a technique that hadn't been used before — and found the system was able to deliver sensation that felt much more natural, he said.
"When we first turned the stimulation on, the subject reported that it was the first time he had felt his hand since the accident," Tyler said.
After that first time, the researchers continued to fine-tune the stimulation, to allow the patients to feel different textures. "We don't believe the way we're stimulating the nerves is exactly natural," Tyler said. "But if there's something close, the brain likes to interpret it as something it knows."
They developed the device to the point at which Spetic, while blindfolded, could tell the difference between sandpaper, a smooth surface and a ridged surface with his touch-sensitive prosthetic hand. He could even distinguish between two different textures on different parts of the hand at the same time, the researchers said.
Vonderhuevel tried holding grapes or a cherry in his prosthetic hand without dropping or breaking them, both with and without the electrical stimulation."When the sensation's on, it's not too hard," he said in a statement. "When it's off, you make a lot of grape juice."

No pain, all gain
Both patients suffered from phantom limb pain, a sensation that seems to emanate from the missing limb (Spetic described his pain as a vice crushing his fist). Yet unexpectedly, both Spetic and Vonderhuevel reported that their pain has almost totally disappeared since they started using the new prosthetic, even when the stimulation is turned off.
"We don't know if it's because now that they're getting natural feedback, the brain is reincorporating the [prosthetic] hand, or because of other mechanisms," Tyler said, but "it doesn't appear related to the stimulation directly."
The prosthetic has been working for two-and-a-half years for Spetic and one-and-a-half for Vonderhuevel, while other devices that aim to do the same thing have been used by patients for a month or less.
To date, the patients have only used the device in the lab, but in the future, the researchers would like to develop a fully implantable system, like a pacemaker, which patients could use in their own homes. Tyler also hopes that more sophisticated sensors will be developed that can detect what the prosthetic hand is touching.
While the technology still has to clear regulatory hurdles before it makes it to market, it could be available within five to 10 years, Tyler said.

you'll Never Believe How Fans Violated Zayn Malik's Privacy

You'll Never Believe How Fans Violated Zayn Malik's Privacy

GETTY IMAGES

Although One Direction's Where We Are tour ended without much controversy (except from fans bummed that the awesomeness of their tour was over), Zayn Malik's name has been dragged into a lot of craziness lately. After rumors that he finally married Perrie Edwards turned out to be false, Directioners are furious that two fans stole the singer's bag!
According to the Twitter account PeruInLuvWith1d, two girls from Argentina went to the airport to see the band. Their hair stylist Lou Teasdale got swarmed with a bunch of people, and then the chaos started.
"One of them or Lou — I don't remember — had that bag with them but dropped it in front of these girls. They took it and they said they tried to give it back but everyone was gone," the source said.
"They thought it would be full of Lou's make-up so they opened it and saw clothes that Zayn used while he was in Peru, like the Bob Marley shirt. The book with his drawings is from a menu at one of the hotels the boys stayed at."
Instead of trying to contact their management and return the bag, the girls made a video detailing its contents, and screenshots have been appearing online. Directioners immediately freaked out, dissing the girls for violating Zayn's privacy, and even causing #ZaynDeservesPrivacy to trend on Twitter. While we hope we gets his bag back, it's still so crazy that they managed to grab it without anyone noticing!

Tuesday 7 October 2014

Microsoft’s FlexSense Project Is A Thin Sensor Layer To Make Your Tablet Awesome

Microsoft’s FlexSense Project Is A Thin Sensor Layer To Make Your Tablet Awesome


Alex Wilhelm
TechCrunch


The merry band of scientists over at Microsoft Research — who apparently get paid to have fun and speak with fixed tones over videos — have put together something called FlexSense, a flat piece of bendable material loaded with sensors. You torque it, and it accepts the “deformation” input. That means it can tell how you are bending it and translates that information for the application you’re using.

On paper, ahem, that might sound dull, but FlexSense can be paired with tablets to provide users with what Microsoft calls 2.5D input. Imagine doodling a picture with multiple layers, and lifting up the corner of your FlexSense to reveal the layer below that you’re working on. Or turning pages of a digital book by bending a part of your FlexSense. Any place you can imagine flexing or bending material, FlexSense could fit.

Even playing a video game where you become a bird and you have to flap the damn thing. Pro tip: Don’t do that at the coffee spot, but at the bar I’m sure it would be welcome.

More exciting, I think, is the potential for this sort of technology to eventually be built into flexible screens themselves. Obviously, what Microsoft has built is far more research project than manufacturable good, but at the same time, it’s neat technology and a fun look into the future.

Here’s a guess: In about 10 years, our screens will bend and accept every sort of input you can imagine — voice, touch, typing, shaking and even deformation. FlexSense is a step in that direction.
H/T Tom Warren/Verge.

Wednesday 1 October 2014

iPad, I choose you: 'Pokémon' officially hits the App Store

iPad, I choose you: 'Pokémon' officially hits the App Store

Timothy J. Seppala
Engadget


Remember that Pokémon iPad game that was teased not too long ago? Well, if the mere mention of it stoked a fire inside that made you want to abandon Blizzard's Hearthstone forever, Joystiq has spotted that the pocket monster trading card game is available on the App Store now. Pokémon TCG Online is free to download, but there are a few catches. As the name suggests, it requires an internet connection to play and your Apple-branded slate needs to be of the Retina-display variety -- your first- and second-gen iPads won't cut the mustard, according to iTunes. If you're already heavily invested in the game on OSX and Windows, Time points out that progress you've made in the last three years transfers over to the mobile version as well. Handy! And just like that, a Nintendo property is appearing somewhere other than on one of its own devices. Somewhere, an investor is probably smiling.
[Image Credit: Josh Wittenkeller]
Source: iTunes

Tuesday 30 September 2014

Intel’s Basis Takes Second Stab at Health Watch, With Peak

Intel’s Basis Takes Second Stab at Health Watch, With Peak

Lauren Goode
Re/code


Another day, another new wrist-wearable in gadgetland. But this one sounds … pretty compelling.
Basis, the Intel-owned maker of a health-tracking watch called the B1 Band, is introducing a new high-quality wristwatch that combines key elements of a health monitor, including step-counting and more accurate heart-rate tracking, with some features of a smartwatch, like phone notifications.

The new Peak watch is made of anodized aluminum and Gorilla Glass 3, and comes in two models — matte black and brushed silver. It has a touchscreen display, unlike the B1 Band, which has four tiny touchpoints along the face of the watch for toggling through display options.

The Peak also has a faster processor and an improved optical heart rate sensor. The previous B1 Band has an optical heart rate sensor, which infers your heart rate by shining light through your blood and capturing minute changes in the blood flow, but in my experience with the B1, the continuous heart-rate tracking wasn’t always accurate. Basis’s general manager Jef Holove says the optical heart rate sensor on the new Peak should be powerful enough to replace a heart-rate chest strap.

Notifications sent from a smartphone will eventually work on the Bluetooth LE-enabled Peak watch, although that feature won’t be available initially. And finally, the company’s compatible Basis app has been redesigned to support Peak. One of the new features of the app is that it will smartly reorder activities based on which goals are actually attainable for the wearer on any given day.
“We’re not trying to be a full-on smartwatch, but we will be able to do some of the essentials users want,” Holove said in an interview.

The new Peak watch will have the same price as the B1 Band — $200 — and will begin shipping in early November.

As Bonnie Cha and I wrote in a previous story, there has been a flurry of new watch and/or activity-tracker announcements in recent weeks, as hardware makers look to get their goods out there in time for the holiday season. Or, you know, before Apple’s watch comes to market.

But the Basis Peak watch certainly checks off a few feature boxes that the Apple Watch doesn’t (at least, from what we know about it right now). Work with both iOS and Android? Check. Claims four days of battery life? Check. Waterproof for swimming? Check. Tracks sleep? Check.

And Basis, which was acquired last March, now falls under Intel’s New Devices Group, which has made it clear it wants to stake its claim in the wearables market and not miss out as it did in mobile.
“Intel is working on a lot of stuff, from processors to IP, that will help us a lot in the future,” Holove said.

Monday 29 September 2014

A Wearable Drone That Launches Off Your Wrist To Take Your Selfie

A Wearable Drone That Launches Off Your Wrist To Take Your Selfie

Greg Kumparak
TechCrunch


“Oh man, this would make a great picture. I wish there was someone else here to take our picture for us so we didn’t have to take a selfie!”

Has this ever happened to you?
Of course it has. You’re a human being in the 21st century who reads tech blogs.

The Nixie aims to solve that. It’s, as crazy as it feels to type this, a wearable selfie drone. A flying wristband, with a camera built in. When you’re ready for your close-up, it launches off your wrist, reorients to frame you in the shot, and then hovers back over for you to catch it.

The bad news? It’s… still pretty conceptual. It looks like they've got a prototype that can launch off your wrist and float away — but it’s still early days. They have a long way to go (this thing looks about as fragile as can be right now) — but even as a concept, it’s damned cool.

The good news? It’s a finalist in Intel’s Make It Wearable competition — meaning they’ve just scored themselves $50,000 and all of the mentorship, design help, and technical support a company like Intel can throw at them in order to make it real.

The project is the brainchild of Christoph Kohstall (a physics researcher at Stanford), and is built in collaboration with team members Jelena Jovanovic and Michael Niedermayr.